Nvidia Realistic head!

Now that I have shown you the basic graphics demonstration from the 80’s its now time to see what graphics are really like. Ok the shapes which were rendered had 10 sides not 8! 10 polygons w00 h00. Now consider this demonstration which actually renders the whole face model.

The previous video showed nice reflections on a egg shell, I doubt this was actually rendered but the reflection/ shine effect was obviously added to the demo. What I’m basically getting at is the graphics today, models of all shapes and sizes, building landscapes and models all of which are rendered with computer hardware.

I may investigate what the average polycount for a model was back in the 80’s compared to the present date what would you expect the result to be? tens against millions is my guess! For the demo check out the video below.

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